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Steps for Connecting to a Game Server

October 7, 2016

I am beginning to realize all the steps required for connecting to a game server. I knew from the start that I’d need a http server for delivering static game functionality and a game server for connecting you to a game room. I did not realize initially that I’d have an awaiting connection step for the game server and the room.

The steps to getting into an online game include:
Receive game main page over http and press join game ->
Connect to game server and join room waiting list ->
Receive open room connection ->
Connect to game room and join waiting to be created list ->
Receive constant stream of game data

They don’t initially seem like wait rooms as finding an open room takes milliseconds in typical .io games where new rooms are spun up automatically and skill matching doesn’t matter, however the step cannot be neglected.

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